PACT TECH SYSTEMS

 

TECH SYSTEMS ALPHABETICAL

TYPE

CODE

COST

HS

TL

DEV

Armory

(mor)

10

½

2

1,000

Active Response System

(ArT)

15

1/3

3

3,000

Autocannon, 1st Generation

Ak1

20

1

4

2,000

Access Port

a

5

2

5

300

Autocannon, 2nd Generation

Ak2

30

1

6

3,000

Autocannon, 3rd Generation

Ak3

40

1

7

2,000

Autocannon, Micro

Akm

20

½

8

3,000

Anti-Drive Missile Bay

ADBAY

30

8

9

2,000

Armorplast

Ab

10

---

10

15,000

Autoloader

Au

15

2

10

2,000

Bomb Bay One

BB1

10

1

2

2,000

Bomb Bay Two

BB2

15

1

4

2,000

Brilliant Anti-Armor Munition

-BAT

x3

---

5

2,000

Battlesteel

Aa

5

1/5

8

10,000

Batteries

[****]

50

---

9

9,000

Carrier Bases

BSV*

varies

varies

varies

varies

Cargo Racks, External

XOc

5

---

3

XO

Civilian Repair Slip

(CRS)

50

15

3

1,500

Cutter, Cargo

cf

20

---

3

1,800

Computer Core

(cpu)

100

2

5

5,000

Courier Drone Bay

(CDB)

5

½

5

2,000

Cyber-Synth Technology, A1

%

50

---

5

8,000

Cargo Handling System, Micro

(CHSm)

25

½

6

1,000

Cryogenic Storage

Cr

50

½

6

5,000

Combat Info. Center, Improved

CIC1

100

2

7

6,000

Cyber-Synth Technology, A2

60

---

7

9,000

Cloaking Device

?3c

150

3

9

8,000

Courier Drone Two

CD2

CD

---

9

1,200

Cybernetic Interface

CI4

150

---

9

20,000

Cyber-Synth Technology, A3

>

70

---

9

10,000

Carrier Pod

CVP

varies

varies

10

6,000

Combat Wasp, 1st Generation

wa-a

95

---

10

25,000

Combat Wasp Bay

WAB

50

2

10

5,000

Damage Control Room, 1st Gen.

(DCC1)

35

1

5

5,000

Dueterium Tank

Dt

5

½

6

1,000

Damage Control Room Two

(DCC2)

45

2

7

3,000

Drop Bay

(DB)

200

12

8

8,000

Drop Capsules

(DcP)

5

---

8

(DB)

ECM, Enhanced Missile

-q

+25%

---

4

2,000

Earth Penetrating Warhead

-e

x3

---

5

1,500

Enhanced Targeting Warhead

-z

+25%

---

5

3,000

Engines, Advanced Military

Ix

15

1

6

15,000

Energy Beam, Small

Es

42

3

7

3,000

Energy Beam, Heavy

Eh

60

6

7

3,000

Energy Beam Spinal Mount

E-SpM

162

12

7

12,000

Engines, Advanced Commercial

Ixc

10

2

7

1,200

Electronic War. Bay, Anti-Fighter

(EWBf)

40

1

9

3,000

Engines, Low Emission

Ie

20

1

9

8,000

Electronic Warfare Bay

(EWB)

30

2

10

1,500

Fighter, Prototype

F0

20

---

3

15,000

Flight Deck

(FD*)

10/30

varies

3

1,000

Fighter, 1st Generation

F1

30

---

5

6,000

Fighter Launch Bay

Vb

40

4

5

2,000

Forcebeam, Small

Fs

36

3

5

2,500

Forcebeam, Heavy

Fh

60

6

5

2,500

Forcebeam Spinal Mount

F-SpM

144

12

5

10,000

Fighter Rocket Launch System

Vr

10/30

1

6

4,000

Fusion Room One

Fur1

50

2

6

4,000

Fighter, 2nd Generation

F2

40

---

7

8,000

Fighter Hanger

Vh

10/30

1

7

Vl

Fighter Launch System

Vl

10

1

7

1,500

Forcebeam, Rapid-Fire

Fa

100

4

8

12,500

Fusion Room Two

Fur2

60

2

8

4,000

Fighter, 3rd Generation

F3

50

---

9

10,000

Fighter Cargo Handling System

(CHSf)

10

½

9

2,000

Fighter Launch System, Hydraulic

Vli

20/60

1

9

5,000

Forcebeam, Small Capital

Fcs

90

5

9

10,000

Forcebeam, Heavy Capital

Fch

150

8

9

10,000

Forcebeam, Capital Spinal Mount

Fc-SpM

288

18

9

16,000

Gas Giant Mining Center

GGMC

80

35

5

8,000

Graser

Gr

75

7

6

8,000

Graser, Small

Grs

85

4

7

4,000

Graser, Heavy

Grh

150

8

7

4,000

Graser Spinal Mount

Gr-SpM

144

18

7

16,000

Gun Launcher, Advanced

Ga

45

3

7

9,000

Graser, Capital

Grc

95

7

8

10,000

Gunboat, Prototype

GB0

80

---

8

8,000

Graser, Small Capital

Grcs

114

6

9

10,000

Graser, Heavy Capital

Grch

190

9

9

10,000

Graser, Capital Spinal Mount

Grc-SpM

216

18

9

12,000

Gunboat, 1st Generation

GB1

100

---

9

10,000

Gun/Missile Launcher, Capital

Wc

60

5

9

12,000

Gunboat Launching Spinal Mount

GB-SpM

400

12

10

15,000

Hospital, Shipbourne

HOSP

100

10

1

1,000

Holographic Targeting Computer

Hc

60

1

5

4,000

Hetlaser, Small

HETs

84

5

8

6,250

Hetlaser, Heavy

HETh

140

8

8

6,250

Hetlaser Spinal Mount

HET-SpM

252

18

8

24,000

Hypermass Generator

(HMG)

800

15

10

65,000

Hyperwave Datalink

Zd

200

2

10

40,000

Interceptor Warhead, SM

SM-d

2

---

3

4,000

Interceptor Warhead, CM

CM-d

3

---

6

4,000

Impulse Engines

(im)

50

½

7

1,500

Lifepod Ejection System

(LIF)

10

1/3

2

2,000

Laser, Small

Ls

35

3

5

2,000

Laser, Heavy

Lhv

60

5

5

2,000

Laser Spinal Mount

L-SpM

108

12

5

8,000

Light Assault Craft, 1st Gen.

LAC1

60

2 bbp

5

5,000

Laser, Rapid-Fire

La

75

2

6

10,000

Lamprey Missile Warhead

-LM

+10

---

7

6,000

Light Assault Craft, 2nd Gen.

LAC2

80

3 bbp

7

6,000

Low Cost Anti-Armor Submunition

-c

x3

---

7

7,000

Laser Control System

**

100

0

8

2,000

Laser Strip, Heavy

Lst

80

3

9

30,000

Light Assault Craft, 3rd Gen.

LAC3

100

4 bbp

9

7,000

Long Lance Torpedo

LLT

100

---

9

20,000

LLT-Firing Spinal Mount

LLT-SpM

800

20

10

25,000

Megahabitat

Mega

varies

varies

Ind2

none

Magazine, Mini

Mgm

8

½

2

5,000

Missile Launcher, Advanced

Ra

30

3

4

6,000

Minelayer System, Large

(MiL)

80

12

7

8,000

Multipurpose Drones

See Secondary Paper

 

 

 

 

Missile Pod Dispenser

(MpD)

20

2

8

10,000

Missile Pod, 1st Gen. Capital

(MpC1)

20

---

8

15,000

Missile Pod, 1st Gen. Standard

(MpS1)

15

---

8

15,000

Molycirc Computer

Mc

60

1

8

8,000

Maglev FD Update

((FD*))

varies

varies

9

2,500

Mines, X-Ray Laser

(XM)

25

---

9

2,000

Missile Box Launcher, Basic

Rb

50

2

9

2,500

Mines, Micronized

(MM)

20

---

10

15,000

Minefield Dropper

(MiD)

30

2

10

10,000

Naval Academy

NAcad

5,000

65

1

5,000

Nova Bomb

(NvB)

1,000

---

9

25,000

Nuetronium Hypermass SpM

NH-SpM

600

10

10

20,000

Planetary Courier Drone

cdp

4

---

4

2,000

Penetrating Rod Warhead

-PR

x3

---

5

2,000

Pressurized Hull

(PH)

+25%

---

5

8,000

Phased Array Radar

(PhR)

15

---

6

2,000

Point Defense, Laser Cluster

Pd1

35

1

6

2,000

Point Defense, Missile Cluster

Pd2

35

1

6

2,000

Point Defense, Advanced

Pd3

70

1

9

12,000

Quarters, City

Qc

80

40

Ind2

1,000

Quarters, Farming

Qf

80

40

Ind2

1,000

Quarters, Marine

Qm

25

½

4

1,000

Recon Drone Bay One

(RDBl)

15

2

7

3,000

Recon Drone Two

(RD2)

90

---

9

9,200

Recon Drone Bay Two

(RDB2)

20

1

9

6,000

Screen, Basic

Si

50

2

Ind2

3,000

Shuttle, Heavy Cargo

hst

20

2 bbp

1

800

Solar Panel Array

SPA

1,000

100

1

500

Shuttle, Boarding

bst

20

3 bbp

2

5,000

Science Sensors, Small

Xm

25

½

4

3,000

Shuttle, Drop

std

40

2 bbp

4

2,000

Sandcaster, 1st Generation

Csl

45

2

5

2,000

Shuttle, Armored

sta

30

2 bbp

5

1,000

Sandcaster, 2nd Generation

Cs2

65

2

7

4,000

Screens, Advanced

Sc

180

3

8

20,000

Shield Regen. Computer Program

#

50

---

8

3,000

Shuttle, Heavy Assault

has

40

3 bbp

8

1,000

Sensors, Small Military

Xrm

60

½

8

2,000

Sandcaster, Datalinked

Cs3

70

1

9

12,000

Troop Landing Pod

TPod

45

10hs

5

3,500

Towed Scan Array

(TSA)

100

---

8

8,000

Tractor Beam, Micro

Tm

20

½

8

800

Vertical Launch System, Small

VLSa

80

8

6

6,000

Vertical Launch System, Medium

VLSb

100

15

8

8,000

Virus Warhead, Type A

-va

---

---

9

8,000

Vertical Launch System, Large

VLSc

100

20

10

12,000

Virus Warhead, Type B

-bv

---

---

10

10,000

X-Ray Laser Warhead

-L

+8

---

8

12,000

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TECH SYSTEMS BY TL

 

 

 

 

 

TYPE

CODE

COST

HS

TL

DEV

Megahabitat

Mega

varies

varies

Ind2

none

Quarters, City

Qc

80

40

Ind2

1,000

Quarters, Farming

Qf

80

40

Ind2

1,000

Screen, Basic

Si

50

2

Ind2

3,000

Hospital, Shipbourne

HOSP

100

10

1

1,000

Naval Academy

NAcad

5,000

65

1

5,000

Shuttle, Heavy Cargo

hst

20

2 bbp

1

800

Solar Panel Array

SPA

1,000

100

1

500

Armory

(mor)

10

½

2

1,000

Bomb Bay One

BB1

10

1

2

2,000

Carrier Bases

BSV*

varies

varies

varies

varies

Lifepod Ejection System

(LIF)

10

1/3

2

2,000

Magazine, Mini

Mgm

8

½

2

5,000

Shuttle, Boarding

bst

20

3 bbp

2

5,000

Active Response System

(ArT)

15

1/3

3

3,000

Cargo Racks, External

XOc

5

---

3

XO

Civilian Repair Slip

(CRS)

50

15

3

1,500

Cutter, Cargo

cf

20

---

3

1,800

Fighter, Prototype

F0

20

---

3

15,000

Flight Deck

(FD*)

10/30

varies

3

1,000

Interceptor Warhead, SM

SM-d

2

---

3

4,000

Autocannon, 1st Generation

Ak1

20

1

4

2,000

Bomb Bay Two

BB2

15

1

4

2,000

ECM, Enhanced Missile

-q

+25%

---

4

2,000

Missile Launcher, Advanced

Ra

30

3

4

6,000

Planetary Courier Drone

cdp

4

---

4

2,000

Quarters, Marine

Qm

25

½

4

1,000

Science Sensors, Small

Xm

25

½

4

3,000

Shuttle, Drop

std

40

2 bbp

4

2,000

Access Port

a

5

2

5

300

Brilliant Anti-Armor Munition

-BAT

x3

---

5

2,000

Computer Core

(cpu)

100

2

5

5,000

Courier Drone Bay

(CDB)

5

½

5

2,000

Cyber-Synth Technology, A1

%

50

---

5

8,000

Damage Control Room, 1st Gen.

(DCC1)

35

1

5

5,000

Earth Penetrating Warhead

-e

x3

---

5

1,500

Enhanced Targeting Warhead

-z

+25%

---

5

3,000

Fighter, 1st Generation

F1

30

---

5

6,000

Fighter Launch Bay

Vb

40

4

5

2,000

Forcebeam, Small

Fs

36

3

5

2,500

Forcebeam, Heavy

Fh

60

6

5

2,500

Forcebeam Spinal Mount

F-SpM

144

12

5

10,000

Gas Giant Mining Center

GGMC

80

35

5

8,000

Holographic Targeting Computer

Hc

60

1

5

4,000

Laser, Small

Ls

35

3

5

2,000

Laser, Heavy

Lhv

60

5

5

2,000

Laser Spinal Mount

L-SpM

108

12

5

8,000

Light Assault Craft, 1st Gen.

LAC1

60

2 bbp

5

5,000

Penetrating Rod Warhead

-PR

x3

---

5

2,000

Pressurized Hull

(PH)

+25%

---

5

8,000

Sandcaster, 1st Generation

Csl

45

2

5

2,000

Shuttle, Armored

sta

30

2 bbp

5

1,000

Troop Landing Pod

TPod

45

10hs

5

3,500

Autocannon, 2nd Generation

Ak2

30

1

6

3,000

Cargo Handling System, Micro

(CHSm)

25

½

6

1,000

Cryogenic Storage

Cr

50

½

6

5,000

Dueterium Tank

Dt

5

½

6

1,000

Engines, Advanced Military

Ix

15

1

6

15,000

Fighter Rocket Launch System

Vr

10/30

1

6

4,000

Fusion Room One

Fur1

50

2

6

4,000

Graser

Gr

75

7

6

8,000

Interceptor Warhead, CM

CM-d

3

---

6

4,000

Laser, Rapid-Fire

La

75

2

6

10,000

Phased Array Radar

(PhR)

15

---

6

2,000

Point Defense, Laser Cluster

Pd1

35

1

6

2,000

Point Defense, Missile Cluster

Pd2

35

1

6

2,000

Recon Drone

(RD)

50

---

6

5,500

Vertical Launch System, Small

VLSa

80

8

6

6,000

Autocannon, 3rd Generation

Ak3

40

1

7

2,000

Combat Info. Center, Improved

CIC1

100

2

7

6,000

Cyber-Synth Technology, A2

60

---

7

9,000

Damage Control Room Two

(DCC2)

45

2

7

3,000

Energy Beam, Small

Es

42

3

7

3,000

Energy Beam, Heavy

Eh

60

6

7

3,000

Energy Beam Spinal Mount

E-SpM

162

12

7

12,000

Engines, Advanced Commercial

Ixc

10

2

7

1,200

Fighter, 2nd Generation

F2

40

---

7

8,000

Fighter Hanger

Vh

10/30

1

7

Vl

Fighter Launch System

Vl

10

1

7

1,500

Graser, Small

Grs

85

4

7

4,000

Graser, Heavy

Grh

150

8

7

4,000

Graser Spinal Mount

Gr-SpM

144

18

7

16,000

Gun Launcher, Advanced

Ga

45

3

7

9,000

Impulse Engines

(im)

50

½

7

1,500

Lamprey Missile Warhead

-LM

+10

---

7

6,000

Light Assault Craft, 2nd Gen.

LAC2

80

3 bbp

7

6,000

Low Cost Anti-Armor Submunition

-c

x3

---

7

7,000

Minelayer System, Large

(MiL)

80

12

7

8,000

Multipurpose Drones

See Secondary Paper

 

 

 

 

Recon Drone Bay One

(RDBl)

15

2

7

3,000

Sandcaster, 2nd Generation

Cs2

65

2

7

4,000

Autocannon, Micro

Akm

20

½

8

3,000

Battlesteel

Aa

5

1/5

8

10,000

Drop Bay

(DB)

200

12

8

8,000

Drop Capsules

(DcP)

5

---

8

(DB)

Forcebeam, Rapid-Fire

Fa

100

4

8

12,500

Fusion Room Two

Fur2

60

2

8

4,000

Graser, Capital

Grc

95

7

8

10,000

Gunboat, Prototype

GB0

80

---

8

8,000

Hetlaser, Small

HETs

84

5

8

6,250

Hetlaser, Heavy

HETh

140

8

8

6,250

Hetlaser Spinal Mount

HET-SpM

252

18

8

24,000

Laser Control System

**

100

0

8

2,000

Missile Pod Dispenser

(MpD)

20

2

8

10,000

Missile Pod, 1st Gen. Capital

(MpC1)

20

---

8

15,000

Missile Pod, 1st Gen. Standard

(MpS1)

15

---

8

15,000

Molycirc Computer

Mc

60

1

8

8,000

Screens, Advanced

Sc

180

3

8

20,000

Shield Regen. Computer Program

#

50

---

8

3,000

Shuttle, Heavy Assault

has

40

3 bbp

8

1,000

Sensors, Small Military

Xrm

60

½

8

2,000

Towed Scan Array

(TSA)

100

---

8

8,000

Tractor Beam, Micro

Tm

20

½

8

800

Vertical Launch System, Medium

VLSb

100

15

8

8,000

X-Ray Laser Warhead

-L

+8

---

8

12,000

Anti-Drive Missile Bay

ADBAY

30

8

9

2,000

Batteries

[****]

50

---

9

9,000

Cloaking Device

?3c

150

3

9

8,000

Courier Drone Two

CD2

CD

---

9

1,200

Cybernetic Interface

CI4

150

---

9

20,000

Cyber-Synth Technology, A3