MISSILE TUBES

Missile Tubes(Rt): Missile tubes are a unique military system, basically an XO rack inside the hull, and they can fire a unique missile ordinance: the drone missile. Missiles within the Missile tubes must be charged by an external power source before launch (Rt has no internal power source and thus has to "steal" power from another system). Any offensive weapons (including T, Pb, Ti, and G, not including Rt), may be used to power Rt using their onboard power systems. For simplicity, that other system is defined as any other weapon system (ie, a ship with 2 R (any size), 1 F and 1 T can launch 4 (normal) missiles from any Rt it mounts. If it wants to launch more, those missiles have to have the drone (-d) modification). However, Drone Missiles (-d) fired from missile tubes have a one-shot onboard power supply making them independent of external power supplies. Each Rt holds 8 load points of missiles (ie a single Rt can hol dup to 8 SM or 4 CM) and drone missiles are free. Other fighter weapons require 2 extra load points but then are considered turret mounted. Missile tubes collapse like V but the missiles will not detonate within their chambers even if damaged (such damage destroys the missile held within). Rt are 1 hs in size, cost 8MCr each, and start at TL1.

Missile Tube

Rt

Size 1hs

costs 8

TL 1

Holds 8 load points of missiles. A ship may launch as many missiles from tubes as it has offensive weapons (including ”T”, ”Pb”, ”Ti”, “Tc” and ”Gf”), drone missiles are free. Other fighter weapons require 2 extra load points but are then turret mounted.

Targeting drone

DTx

x

2x

8

Drone-type missile ordinance. Maximum range is 5 times size (minimum size 2). Effect as “!a” against one target for 1 salvo of HAWK-equipped missiles.

Improved targeting drone

DTix

x

4x

11

As above, but effect as “!b”.

Advanced targeting drone

DTax

x

7x

15

As above, but minimum size 3 and effect as “!c”.

Anti-matter warhead

-am

-

*

10

Explodes (at 10*damage) if magazine is destroyed.

Advanced anti-matter warhead

-aam

-

*

15

Explodes as above.

Anti-drive missile

-ADM

-

*

11

Damages active engines, 1 point (normal) against drive down or station keeping targets.

Self-targeting missile

-K

-

*

7

May be fired at targets outside normal firing arc at –2

(-1 vs/ fighters/smallcraft) per 60 degrees out of arc. May also be fired at targets beyond normal targeting range at –2 (-1) for every 10 hexes out of range the target is.

Drone missile

-d

-

*

1

Can be launched free from “Rt”, with “-r” can be launched from inside an atmosphere. Required for fighter munitions.

Rocket boosted missile

-r

-

*

Ind-1

Required to fire into or out of atmosphere. EXCEPTION: missiles launched from “R”, “G” or “W” in PDCs do not require “-r” (it is included in the launcher).

Detonation laser warhead

-L

-

*

5

EW-2 extra, damage as a laser. Range 0 laser heads does not require “-d” ,

Antimatter detonation laser warhead

-La

-

*

12

As normal laser head, detonation damage x15.